AoeStats
← Bliitzz67

MegaRandom

510175797Analyzed
4v4 RM · 4d ago on Sep 29, 2026· 77m 13s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Saracens · China
1168
+12
🇵🇱 Wei · Poland
1142
+13
🇵🇱 Varangians · Poland
1132
+14
🇧🇷 Teutons · Brazil
1005
+18
🇩🇪 Khmer · Germany
1116
-16
🇫🇷 Turks · France
1073
-14
🇩🇪 Poles · Germany
1070
-14
🇹🇷 Tatars · Türkiye
1048
-13
Player eAPM Actions Feudal Castle Imperial Opening
61 4,678 10:32 25:21 39:18 ⚔ M@A into Scouts
48 3,733 10:13 24:11 38:51 ⚔ Archer Rush
22 1,667 10:13 20:37 39:03 ⛏ Fast Castle
21 1,595 12:20 16:41 42:35 ⛏ Fast Castle
20 1,554 10:42 18:42 41:25 ⛏ Fast Castle
19 1,462 10:05 21:15 38:02
15 1,137 11:13 19:02 35:36 ⛏ Fast Castle
14 1,089 10:25 18:24 42:18 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
69,680 25,021 21,345 2,090 118,136 122,034
36,255 23,715 26,790 5,785 92,545 112,866
32,410 34,480 21,175 3,395 91,460 104,382
44,780 19,326 19,080 2,985 86,171 90,187
40,995 27,525 10,665 5,900 85,085 87,470
47,960 13,171 15,570 1,400 78,101 79,827
28,330 20,343 11,010 2,625 62,308 64,843
22,190 25,074 6,865 2,225 56,354 67,346
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.