AoeStats
← Kukaracho

Arena

509993858Analyzed
4v4 RM · 4d ago on Sep 29, 2026· 46m 48s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Persians · Mexico
1300
+14
🇦🇷 Burgundians · Argentina
1299
+14
🇫🇷 Cumans · France
1246
+16
🇩🇪 Poles · Germany
1233
+16
🇦🇷 Saxons · Argentina
1271
-16
🇲🇽 Romans · Mexico
1264
-15
🇹🇼 Turks · Taiwan
1260
-16
🇦🇷 Spanish · Argentina
1191
-13
Player eAPM Actions Feudal Castle Imperial Opening
32 1,480 11:00 16:25 38:41 ⛏ Fast Castle
32 1,476 10:52 15:44 29:38 ⛏ Fast Castle
31 1,444 11:00 14:31 29:34 ⛏ Fast Castle
29 1,367 10:48 14:24 26:59 ⛏ Fast Castle
27 1,272 8:03 21:19 38:23 ⛏ Fast Castle
23 1,064 11:35 15:52 33:58 ⛏ Fast Castle
21 986 11:34 16:18 21:59 ◆ FC into Fast Imp
18 828 10:23 16:23 34:20 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
25,055 14,595 17,100 1,605 58,355 79,011
23,670 18,743 14,050 1,500 57,963 64,858
14,045 26,585 11,100 5,650 57,380 69,842
24,990 9,105 19,880 880 54,855 65,521
23,505 12,955 14,855 1,685 53,000 64,331
18,505 7,060 6,615 2,700 34,880 36,056
14,245 10,445 2,570 1,310 28,570 32,064
9,385 7,794 5,190 200 22,569 26,151
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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