Arabia
509463314Analyzed1v1 RM
·
5d ago on Sep 26, 2026·
33m 56s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
owen!'s chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 645,422 analysed 1v1 players on Arabia.
owen!
D
Feudal Age
12:23
vs 9:49
btm 6%
Castle Age
23:18
vs 21:49
btm 29%
Imperial Age
—
vs 38:58
btm 0%
eAPM
12
vs 38
btm 2%
First military
13:54
vs 10:33
btm 19%
▼
Slow Feudal Age at 12:23 — slower than 94% of analysed players on Arabia
▼
Low eAPM (12) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 8:28 of the first 23:18 — keep villagers queued
meximanu
C
Feudal Age
12:31
vs 9:49
btm 5%
Castle Age
17:07
vs 21:49
top 6%
Imperial Age
—
vs 38:58
btm 0%
eAPM
30
vs 38
btm 31%
First military
18:49
vs 10:33
btm 7%
▼
Slow Feudal Age at 12:31 — slower than 95% of analysed players on Arabia
▲
Fast Castle Age at 17:07 — faster than 94% of analysed players on Arabia
▼
First military only at 18:49 (Hearth Troop) — later than 93% of analysed players on Arabia
▼
Town centers idle 3:32 of the first 17:07 — keep villagers queued