AoeStats
← Governor

Arabia

510328505Analyzed
1v1 RM · 15h ago on Sep 30, 2026· 56m 57s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Vikings · China
308
+11
🇬🇧 Franks · United Kingdom
204
-11
NeededOcean3932 162 units ordered
Throwing Axeman61
Paladin41
Knight30
Skirmisher16
Trebuchet9
Scout Cavalry4
Monk1
First military 13:42 — Scout Cavalry
Governor 95 units ordered
Berserk34
Crossbowman30
Trebuchet7
Scorpion7
Spearman6
Archer4
Monk3
Capped Ram3
Siege Ram1
First military 14:44 — Spearman

Counter units

Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
NeededOcean3932’s army and what beats it
Throwing Axeman ×61 trained
beaten byHand Cannoneer +10Scorpion +1
Paladin ×41 trained
beaten bySpearman +15Camel Rider +9
Knight ×30 trained
beaten bySpearman +15Camel Rider +9
Governor’s army and what beats it
Berserk ×34 trained
beaten byHand Cannoneer +10Scorpion +1
Crossbowman ×30 trained
beaten bySkirmisher +3
Trebuchet ×7 trained
beaten byBombard Cannon +20Mangonel +12Eagle Scout +3
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