Arabia
510328505Analyzed1v1 RM
·
15h ago on Sep 30, 2026·
56m 57s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
NeededOcean3932
162 units ordered
Throwing Axeman61
Paladin41
Knight30
Skirmisher16
Trebuchet9
Scout Cavalry4
Monk1
First military 13:42 — Scout Cavalry
Governor
95 units ordered
Berserk34
Crossbowman30
Trebuchet7
Scorpion7
Spearman6
Archer4
Monk3
Capped Ram3
Siege Ram1
First military 14:44 — Spearman
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
NeededOcean3932’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
Governor’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Skirmisher
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3