Arabia
510280763Analyzed1v1 RM
·
1d ago on Sep 30, 2026·
11m 50s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Governor's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,218 analysed 1v1 players on Arabia.
Governor
D
Feudal Age
11:18
vs 9:49
btm 15%
Castle Age
—
vs 21:49
btm 0%
Imperial Age
—
vs 38:58
btm 0%
eAPM
12
vs 39
btm 2%
▼
Slow Feudal Age at 11:18 — slower than 85% of analysed players on Arabia
▼
Low eAPM (12) — busier hands win idle time back
▼
Town centers idle 4:07 of the first 11:50 — keep villagers queued
Lewisaaronwelch
A
Feudal Age
9:19
vs 9:49
top 30%
Castle Age
—
vs 21:49
btm 0%
Imperial Age
—
vs 38:58
btm 0%
eAPM
39
vs 39
top 50%
First military
10:24
vs 10:33
top 47%
▲
Fast Feudal Age at 9:19 — faster than 70% of analysed players on Arabia
▲
Town centers almost never idle — 30s across the first 11:50