AoeStats
← Williamjason007

Arabia

510691230Analyzed
4v4 RM · 8h ago on Oct 2, 2026· 45m 30s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Khmer · United States
905
+14
🇨🇳 Ethiopians · China
885
+15
🇺🇸 Poles · United States
823
+18
🇨🇳 Goths · China
820
+18
🇨🇦 Slavs · Canada
933
-57
🇨🇦 Vikings · Canada
933
-57
🇨🇦 Danes · Canada
858
-45
🇨🇦 Italians · Canada
745
-26
Player eAPM Actions Feudal Castle Imperial Opening
36 1,648 11:03 18:06 — ⚔ Archer Rush
28 1,257 10:49 32:36 — ⚔ M@A into Skirms into Archers
16 736 11:41 17:41 31:02 ⛏ Fast Castle
16 732 13:51 19:06 32:50 ⛏ Fast Castle
16 715 14:35 36:58 — ⚔ Scout Rush
12 562 10:59 19:07 36:04 ⛏ Fast Castle
11 495 10:44 16:13 30:44 ⛏ Fast Castle
11 500 10:00 24:13 30:51 ◆ FC into Fast Imp

Resources

Player Food Wood Gold Stone Spent Collected
30,555 14,100 12,570 3,450 60,675 68,575
20,870 19,755 5,990 1,650 48,265 54,105
14,700 18,819 11,600 2,345 47,464 56,988
18,545 7,030 11,995 1,550 39,120 41,715
9,650 8,777 3,685 1,625 23,737 28,125
13,860 5,415 2,385 775 22,435 25,680
7,275 6,975 3,340 200 17,790 19,744
7,095 8,949 1,055 225 17,324 19,201
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.