AoeStats
← Jan Itor

Arena

510076837Analyzed
4v4 RM · 2d ago on Sep 29, 2026· 48m 56s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Celts · Germany
1834
+7
🇫🇷 Danes · France
1784
+9
🇨🇳 Italians · China
1515
+20
🇨🇳 Koreans · China
1444
+23
🇹🇷 Khmer · Türkiye
1638
-16
🇹🇷 Mongols · Türkiye
1637
-16
🇻🇳 Cumans · Vietnam
1597
-14
🇨🇴 Byzantines · Colombia
1565
-13
Player eAPM Actions Feudal Castle Imperial Opening
52 2,528 10:55 14:32 27:44 ⛏ Fast Castle
50 2,452 11:01 15:20 27:29 ⛏ Fast Castle
48 2,372 8:46 28:31 41:48 ⚔ Towers FC
44 2,132 10:51 15:32 28:13 ⛏ Fast Castle
44 2,143 9:35 13:16 27:02 ⛏ Fast Castle
33 1,610 11:18 14:58 19:47 ◆ FC into Fast Imp
30 1,472 9:44 13:45 27:04 ⛏ Fast Castle
29 1,410 8:52 26:00 32:23 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
31,250 33,400 16,355 5,500 86,505 98,579
36,235 22,785 15,900 2,845 77,765 81,900
31,515 23,595 15,845 3,480 74,435 79,021
22,760 24,735 20,080 5,500 73,075 79,725
25,405 29,245 12,085 5,210 71,945 85,817
18,185 20,968 3,035 4,295 46,483 53,415
22,930 9,375 5,875 1,875 40,055 50,476
12,940 11,505 6,530 1,095 32,070 35,916
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.