Arabia
510424718Analyzed2v2 RM
·
20h ago on Oct 1, 2026·
43m 20s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 234,394 analysed team-game players on Arabia.
nolesallday
C
Feudal Age
9:51
vs 10:18
top 36%
Castle Age
23:07
vs 22:29
btm 42%
Imperial Age
—
vs 39:58
btm 0%
eAPM
18
vs 31
btm 19%
First military
9:18
vs 11:40
top 7%
▼
Low eAPM (18) — busier hands win idle time back
▲
Early military at 9:18 (Militia) — earlier than 93% of analysed players on Arabia
barfthom
C
Feudal Age
9:49
vs 10:18
top 36%
Castle Age
25:33
vs 22:29
btm 17%
Imperial Age
—
vs 39:58
btm 0%
eAPM
32
vs 31
top 48%
First military
11:25
vs 11:40
top 46%
▼
Slow Castle Age at 25:33 — slower than 83% of analysed players on Arabia
▼
Town centers idle 4:53 of the first 25:33 — keep villagers queued
Real CB
A
Feudal Age
8:41
vs 10:18
top 3%
Castle Age
23:47
vs 22:29
btm 34%
Imperial Age
37:44
vs 39:58
top 32%
eAPM
29
vs 31
btm 44%
First military
10:57
vs 11:40
top 39%
▲
Fast Feudal Age at 8:41 — faster than 97% of analysed players on Arabia
▲
Town centers almost never idle — 3s across the first 23:47
takoyaki
D
Feudal Age
11:25
vs 10:18
btm 24%
Castle Age
24:40
vs 22:29
btm 25%
Imperial Age
—
vs 39:58
btm 0%
eAPM
19
vs 31
btm 20%
First military
14:00
vs 11:40
btm 31%
▼
Slow Feudal Age at 11:25 — slower than 76% of analysed players on Arabia
▼
Slow Castle Age at 24:40 — slower than 75% of analysed players on Arabia
▼
Low eAPM (19) — busier hands win idle time back
▲
Town centers almost never idle — 4s across the first 24:39