AoeStats
← Elentin

Baltic

511061496Analyzed
4v4 RM · 3h ago on Oct 3, 2026· 69m 27s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Turks · Germany
758
+14
🇩🇪 Turks · Germany
731
+15
🇺🇦 Vikings · Ukraine
730
+15
🇵🇱 Spanish · Poland
728
+15
🇩🇪 Varangians · Germany
777
-17
🇮🇪 Franks · Ireland
695
-14
🇬🇷 Teutons · Greece
689
-14
🇹🇷 Vikings · Türkiye
681
-14
Player eAPM Actions Feudal Castle Imperial Opening
48 3,369 10:08 20:33 33:15 ⚔ Scouts FC
29 2,020 12:11 26:31 39:46 ⛏ Fish Boom into Fire Galleys into Galleys FC
17 1,154 10:46 23:22 32:13 ⛏ Fish Boom FC
17 1,183 14:49 19:19 38:05 ⛏ Fish Boom FC
14 963 19:18 27:06 34:22 ◆ FC into Fast Imp
13 936 10:49 20:15 37:22 ◆ Fire Galleys FC
8 563 13:07 19:52 35:05 ⛏ Fast Castle
8 568 11:15 24:01 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
32,820 18,025 16,685 2,725 70,255 76,319
20,335 22,035 20,615 950 63,935 83,452
21,405 17,929 15,020 5,470 59,824 80,748
22,705 18,435 13,810 2,690 57,640 70,981
22,965 20,325 10,910 1,725 55,925 111,222
16,720 6,958 13,760 2,060 39,498 51,467
12,735 9,473 7,465 3,775 33,448 34,984
8,380 7,322 705 425 16,832 21,600
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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