AoeStats
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Nomad

510284795Analyzed
4v4 RM · 2d ago on Sep 30, 2026· 56m 1s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇳 Magyars · India
1178
+12
🇺🇸 Georgians · United States
1173
+12
🇨🇳 Spanish · China
1132
+14
🇦🇷 Wu · Argentina
1102
+15
🇮🇳 Varangians · India
1107
-14
🇭🇰 Japanese · Hong Kong SAR China
1084
-13
🇨🇳 Goths · China
1083
-13
🇰🇿 Inca · Kazakhstan
1080
-13
Player eAPM Actions Feudal Castle Imperial Opening
50 2,791 12:47 18:04 52:57 ⛏ Fish Boom FC
45 2,504 16:02 20:38 33:46 ⚔ Fish Boom into Archers FC
32 1,818 12:45 20:08 40:35 ⛏ Fish Boom FC
30 1,691 13:56 17:41 29:18 ⛏ Fish Boom FC
16 888 14:07 19:13 38:42 ⛏ Fish Boom FC
16 870 16:24 33:58 — ⚔ M@A into Towers
15 844 15:02 19:39 44:35 ⛏ Fast Castle
14 761 14:04 20:47 — ⚔ Fish Boom into Skirms

Resources

Player Food Wood Gold Stone Spent Collected
30,395 18,055 15,505 7,300 71,255 76,279
15,725 29,036 22,640 1,850 69,251 93,566
36,640 10,840 12,325 4,880 64,685 64,400
20,415 13,256 6,415 2,655 42,741 45,664
10,150 12,545 9,085 1,505 33,285 51,453
10,675 9,475 5,885 1,400 27,435 32,506
6,030 7,251 1,455 1,890 16,626 17,007
6,075 3,515 880 800 11,270 11,797
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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