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Arena

509917577Analyzed
4v4 RM · 3d ago on Sep 28, 2026· 74m 57s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Saxons · Germany
1524
+12
🇩🇪 Cumans · Germany
1465
+14
🇮🇳 Inca · India
1395
+17
🇩🇪 Mongols · Germany
1311
+20
🇨🇳 Spanish · China
1528
-20
🇨🇳 Franks · China
1524
-20
🇨🇳 Jurchens · China
1329
-12
🇭🇰 Sicilians · Hong Kong SAR China
1293
-11
Player eAPM Actions Feudal Castle Imperial Opening
63 4,746 10:36 15:27 31:28 ⚔ FC into Archers
56 4,172 9:46 13:22 28:47 ⛏ Fast Castle
54 4,054 9:59 13:41 27:29 ⛏ Fast Castle
53 3,948 10:53 15:38 39:06 ⛏ Fast Castle
51 3,850 11:30 15:45 30:03 ⛏ Fast Castle
39 2,898 11:13 16:07 31:48 ⛏ Fast Castle
34 2,580 9:03 25:25 39:37 ⚔ Towers FC
27 2,010 8:46 27:39 32:37 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
73,760 26,165 32,760 7,600 140,285 148,155
56,080 38,985 33,050 2,350 130,465 133,088
42,820 51,530 27,980 6,420 128,750 161,984
55,660 53,310 7,550 3,115 119,635 134,540
67,605 32,410 14,295 1,830 116,140 120,013
71,700 28,764 8,645 2,175 111,284 125,778
40,390 42,273 17,240 4,355 104,258 114,333
43,970 34,075 14,125 3,190 95,360 96,185
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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