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Black Forest

510474036Analyzed
4v4 RM · 1d ago on Oct 1, 2026· 39m 27s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Burmese · China
1321
+13
1291
+14
🇨🇳 Persians · China
1255
+16
🇨🇳 Portuguese · China
1059
+24
🇨🇳 Britons · China
1279
-17
🇮🇹 Goths · Italy
1252
-17
🇷🇴 Mongols · Romania
1242
-17
🇮🇳 Danes · India
1221
-16
Player eAPM Actions Feudal Castle Imperial Opening
53 2,082 10:51 14:51 28:50 ⛏ Fast Castle
44 1,727 12:05 17:54 34:37 ⛏ Fast Castle
32 1,276 12:50 16:40 31:18 ⛏ Fast Castle
26 1,010 9:58 14:04 31:45 ⛏ Fast Castle
25 979 13:42 18:27 38:06 ⛏ Fast Castle
22 876 12:07 16:29 30:38 ⛏ Fast Castle
19 759 10:01 20:15 — ⚔ M@A into Archers
13 511 12:06 24:12 33:34 ⚔ Towers FC

Resources

Player Food Wood Gold Stone Spent Collected
22,565 15,015 14,990 200 52,770 60,358
17,810 16,895 7,605 3,590 45,900 52,268
18,250 9,910 10,700 1,700 40,560 42,661
18,435 14,780 3,855 1,050 38,120 41,715
8,950 12,677 8,880 2,205 32,712 33,790
9,175 9,859 4,015 1,945 24,994 29,686
11,485 11,050 2,055 200 24,790 27,297
8,175 5,184 3,035 2,325 18,719 20,459
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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