AoeStats
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Arabia

510420642Analyzed
4v4 RM · 2d ago on Sep 30, 2026· 56m 35s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Armenians · Argentina
1173
+12
🇦🇷 Malians · Argentina
1135
+14
🇦🇷 Varangians · Argentina
1133
+14
🇫🇷 Mongols · France
1123
+14
🇨🇱 Persians · Chile
1340
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🇵🇪 Ethiopians · Peru
1102
-14
🇨🇱 Italians · Chile
1047
-12
🇨🇱 Japanese · Chile
875
-6
Player eAPM Actions Feudal Castle Imperial Opening
51 2,904 8:52 22:22 44:52 ⚔ Scout Rush
48 2,723 12:06 24:26 47:20 ⚔ M@A into Skirms
41 2,335 9:43 18:44 47:45
32 1,800 9:35 26:54 47:54 ⚔ M@A into Skirms
31 1,734 11:24 22:30 39:40 ⚔ Scout Rush
29 1,635 11:11 24:27 42:03 ⚔ Skirmisher Rush
24 1,355 9:22 30:06 — ⚔ Archer Rush
21 1,173 11:16 24:51 49:22 ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
20,685 21,536 12,685 2,800 57,706 70,569
22,550 14,801 8,885 930 47,166 49,050
24,755 10,754 9,540 1,700 46,749 53,150
16,650 14,792 8,675 2,150 42,267 54,114
15,915 12,977 7,900 4,255 41,047 44,139
15,735 15,043 8,075 1,425 40,278 43,235
18,060 10,445 7,360 2,475 38,340 43,282
8,020 9,687 3,110 2,660 23,477 25,427
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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