AoeStats
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African Clearing

510460916Analyzed
4v4 RM · 19h ago on Oct 1, 2026· 42m 46s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Varangians · Mexico
1646
+6
🇦🇷 Magyars · Argentina
1325
+18
🇲🇽 Persians · Mexico
1309
+19
🇨🇴 Mongols · Colombia
1286
+19
🇨🇳 Sicilians · China
1406
-17
🇨🇳 Huns · China
1381
-16
🇺🇸 Turks · United States
1376
-15
🇵🇦 Mongols · Panama
1345
-14
Player eAPM Actions Feudal Castle Imperial Opening
82 3,499 12:18 23:55 — ⚔ Scout Rush
61 2,593 13:23 18:32 — ⛏ Fast Castle
61 2,620 13:22 17:36 41:20 ⛏ Fast Castle
47 2,000 12:43 19:17 38:40 ⚔ Scout Rush
42 1,793 12:43 20:17 — ⛏ Fast Castle
41 1,754 12:21 26:16 — ⚔ Archer Rush
38 1,644 11:56 17:13 41:24 ⛏ Fast Castle
27 1,135 13:23 25:13 — ⚔ Fish Boom into Towers FC

Resources

Player Food Wood Gold Stone Spent Collected
19,220 12,261 7,295 1,800 40,576 40,566
13,590 12,950 8,460 950 35,950 40,015
11,905 14,124 7,235 1,900 35,164 37,867
13,975 13,378 3,550 300 31,203 36,253
16,700 10,945 1,690 1,250 30,585 32,915
14,275 8,045 7,115 1,150 30,585 32,272
14,815 7,170 5,020 1,715 28,720 31,898
10,925 7,753 2,860 2,425 23,963 26,826
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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