AoeStats
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Nomad

510166974Analyzed
4v4 RM · 3d ago on Sep 29, 2026· 31m 59s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇳🇿 Persians · New Zealand
1240
+14
🇺🇸 Gurjaras · United States
1203
+16
🇲🇽 Varangians · Mexico
1169
+17
🇹🇷 Huns · Türkiye
1168
+17
🇹🇷 Huns · Türkiye
1280
-19
🇦🇺 Romans · Australia
1255
-18
🇹🇷 Sicilians · Türkiye
1215
-17
🇭🇰 Saracens · Hong Kong SAR China
1050
-10
Player eAPM Actions Feudal Castle Imperial Opening
46 1,462 13:29 — — ⚔ Fish Boom into M@A into Galleys
40 1,289 12:45 16:23 — ⛏ Fish Boom FC
34 1,074 14:47 19:55 — ⛏ Fast Castle
30 955 13:59 25:29 — ⛏ Fish Boom FC
27 877 13:58 20:55 — ⚔ Archer Rush
25 794 14:16 20:15 — ⛏ Fish Boom FC
19 605 17:15 21:56 — ⛏ Fish Boom FC
17 540 15:13 20:07 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
7,110 7,783 1,015 3,115 19,023 20,203
7,505 5,670 1,795 950 15,920 17,959
6,985 6,340 1,805 275 15,405 16,544
6,550 5,618 1,190 440 13,798 16,366
6,000 4,575 1,150 1,585 13,310 14,517
6,390 4,694 1,220 305 12,609 13,946
5,875 4,050 1,975 100 12,000 13,428
4,575 4,505 1,295 125 10,500 11,181
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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