MegaRandom
509962450Analyzed4v4 RM
·
3d ago on Sep 28, 2026·
68m 15s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 150,350 analysed team-game players on MegaRandom.
NC Buss
B
Feudal Age
10:12
vs 11:14
top 24%
Castle Age
22:18
vs 20:18
btm 32%
Imperial Age
38:14
vs 37:21
btm 43%
eAPM
32
vs 28
top 41%
First military
27:13
vs 14:32
btm 5%
▲
Fast Feudal Age at 10:12 — faster than 76% of analysed players on MegaRandom
▼
First military only at 27:13 (Teutonic Knight) — later than 95% of analysed players on MegaRandom
▲
Town centers almost never idle — 32s across the first 22:18
chuchorex123
B
Feudal Age
12:08
vs 11:14
btm 30%
Castle Age
20:32
vs 20:18
btm 48%
Imperial Age
32:33
vs 37:21
top 16%
eAPM
29
vs 28
top 47%
First military
18:19
vs 14:32
btm 27%
▲
Fast Imperial Age at 32:33 — faster than 84% of analysed players on MegaRandom
Fideos+Salsa
D
Feudal Age
14:48
vs 11:14
btm 6%
Castle Age
28:47
vs 20:18
btm 4%
Imperial Age
43:30
vs 37:21
btm 16%
eAPM
27
vs 28
btm 47%
First military
23:37
vs 14:32
btm 10%
▼
Slow Feudal Age at 14:48 — slower than 94% of analysed players on MegaRandom
▼
Slow Castle Age at 28:47 — slower than 96% of analysed players on MegaRandom
▼
Slow Imperial Age at 43:30 — slower than 84% of analysed players on MegaRandom
▼
First military only at 23:37 (Spearman) — later than 90% of analysed players on MegaRandom
▼
Town centers idle 3:50 of the first 28:47 — keep villagers queued
FENERBAHCE
C
Feudal Age
12:29
vs 11:14
btm 24%
Castle Age
20:02
vs 20:18
top 47%
Imperial Age
37:31
vs 37:21
btm 49%
eAPM
9
vs 28
btm 5%
First military
20:50
vs 14:32
btm 17%
▼
Slow Feudal Age at 12:29 — slower than 76% of analysed players on MegaRandom
▼
Low eAPM (9) — busier hands win idle time back
▼
Loom after the Feudal click (34:24) — usually safest before it
Isya
C
Feudal Age
11:27
vs 11:14
btm 45%
Castle Age
22:08
vs 20:18
btm 34%
Imperial Age
38:50
vs 37:21
btm 39%
eAPM
25
vs 28
btm 44%
First military
20:08
vs 14:32
btm 19%
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 6:03 of the first 22:08 — keep villagers queued
Тётя Чика
D
Feudal Age
14:14
vs 11:14
btm 8%
Castle Age
25:50
vs 20:18
btm 11%
Imperial Age
38:40
vs 37:21
btm 40%
eAPM
9
vs 28
btm 5%
First military
30:42
vs 14:32
btm 2%
▼
Slow Feudal Age at 14:14 — slower than 92% of analysed players on MegaRandom
▼
Slow Castle Age at 25:50 — slower than 89% of analysed players on MegaRandom
▼
Low eAPM (9) — busier hands win idle time back
▼
Loom after the Feudal click (18:24) — usually safest before it
▼
First military only at 30:42 (Monk) — later than 98% of analysed players on MegaRandom
▼
Town centers idle 3:51 of the first 25:50 — keep villagers queued
Kopcap
B
Feudal Age
12:01
vs 11:14
btm 32%
Castle Age
17:44
vs 20:18
top 28%
Imperial Age
33:38
vs 37:21
top 22%
eAPM
14
vs 28
btm 12%
First military
21:52
vs 14:32
btm 14%
▲
Fast Castle Age at 17:44 — faster than 72% of analysed players on MegaRandom
▲
Fast Imperial Age at 33:38 — faster than 78% of analysed players on MegaRandom
▼
Low eAPM (14) — busier hands win idle time back
▼
Loom after the Feudal click (15:20) — usually safest before it
▼
First military only at 21:52 (Monk) — later than 86% of analysed players on MegaRandom
▼
Town centers idle 3:44 of the first 17:44 — keep villagers queued
Cybertyank
D
Feudal Age
12:55
vs 11:14
btm 19%
Castle Age
29:27
vs 20:18
btm 4%
Imperial Age
60:28
vs 37:21
btm 1%
eAPM
14
vs 28
btm 12%
First military
16:26
vs 14:32
btm 38%
▼
Slow Feudal Age at 12:55 — slower than 81% of analysed players on MegaRandom
▼
Slow Castle Age at 29:27 — slower than 96% of analysed players on MegaRandom
▼
Slow Imperial Age at 60:28 — slower than 99% of analysed players on MegaRandom
▼
Low eAPM (14) — busier hands win idle time back
▼
Loom after the Feudal click (13:03) — usually safest before it
▼
Town centers idle 5:02 of the first 29:27 — keep villagers queued