Arena
509799171Analyzed3v3 RM
·
4d ago on Sep 28, 2026·
76m 28s·
6 players
Game mode
Random Map
Map size
Normal (6 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 538,742 analysed team-game players on Arena.
MrSpawn143
C
Feudal Age
11:32
vs 10:55
btm 27%
Castle Age
21:43
vs 16:03
btm 11%
Imperial Age
31:26
vs 32:17
top 42%
eAPM
25
vs 27
btm 44%
First military
30:35
vs 18:52
btm 4%
▼
Slow Castle Age at 21:43 — slower than 89% of analysed players on Arena
▼
Loom never researched — one lost villager costs more
▼
First military only at 30:35 (Scout Cavalry) — later than 96% of analysed players on Arena
▲
Town centers almost never idle — 22s across the first 21:43
=Kamarachen™=
D
Feudal Age
12:28
vs 10:55
btm 10%
Castle Age
22:46
vs 16:03
btm 8%
Imperial Age
35:09
vs 32:17
btm 29%
eAPM
10
vs 27
btm 4%
First military
25:23
vs 18:52
btm 17%
▼
Slow Feudal Age at 12:28 — slower than 90% of analysed players on Arena
▼
Slow Castle Age at 22:46 — slower than 92% of analysed players on Arena
▼
Low eAPM (10) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 3:41 of the first 22:46 — keep villagers queued
TeodoroBonsai
D
Feudal Age
11:36
vs 10:55
btm 25%
Castle Age
26:41
vs 16:03
btm 2%
Imperial Age
42:48
vs 32:17
btm 5%
eAPM
13
vs 27
btm 9%
First military
14:21
vs 18:52
top 11%
▼
Slow Feudal Age at 11:36 — slower than 75% of analysed players on Arena
▼
Slow Castle Age at 26:41 — slower than 98% of analysed players on Arena
▼
Slow Imperial Age at 42:48 — slower than 95% of analysed players on Arena
▼
Low eAPM (13) — busier hands win idle time back
▲
Early military at 14:21 (Militia) — earlier than 89% of analysed players on Arena
▼
Town centers idle 6:51 of the first 26:41 — keep villagers queued
ViChoOP
D
Feudal Age
11:19
vs 10:55
btm 34%
Castle Age
21:23
vs 16:03
btm 12%
Imperial Age
47:32
vs 32:17
btm 2%
eAPM
19
vs 27
btm 25%
First military
26:44
vs 18:52
btm 13%
▼
Slow Castle Age at 21:23 — slower than 88% of analysed players on Arena
▼
Slow Imperial Age at 47:32 — slower than 98% of analysed players on Arena
▼
Low eAPM (19) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 26:44 (Archer) — later than 87% of analysed players on Arena
▼
Town centers idle 10:18 of the first 21:23 — keep villagers queued
Jaguar_gaming
D
Feudal Age
11:28
vs 10:55
btm 29%
Castle Age
20:59
vs 16:03
btm 13%
Imperial Age
36:43
vs 32:17
btm 20%
eAPM
16
vs 27
btm 16%
First military
29:43
vs 18:52
btm 6%
▼
Slow Castle Age at 20:59 — slower than 87% of analysed players on Arena
▼
Slow Imperial Age at 36:43 — slower than 80% of analysed players on Arena
▼
Low eAPM (16) — busier hands win idle time back
▼
First military only at 29:43 (Militia) — later than 94% of analysed players on Arena
▲
Town centers almost never idle — 20s across the first 20:59
ExodChronoss
C
Feudal Age
9:03
vs 10:55
top 3%
Castle Age
24:03
vs 16:03
btm 5%
Imperial Age
40:13
vs 32:17
btm 9%
eAPM
15
vs 27
btm 12%
First military
20:19
vs 18:52
btm 40%
▲
Fast Feudal Age at 9:03 — faster than 97% of analysed players on Arena
▼
Slow Castle Age at 24:03 — slower than 95% of analysed players on Arena
▼
Slow Imperial Age at 40:13 — slower than 91% of analysed players on Arena
▼
Low eAPM (15) — busier hands win idle time back
▼
Loom after the Feudal click (6:58) — usually safest before it
▼
Town centers idle 10:53 of the first 24:03 — keep villagers queued