Yucatan
510450817Analyzed2v2 RM
·
12h ago on Oct 1, 2026·
21m 53s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 7,084 analysed team-game players on Yucatan.
universal
B
Feudal Age
13:19
vs 11:18
btm 11%
Castle Age
—
vs 18:45
btm 0%
Imperial Age
—
vs 37:03
btm 0%
eAPM
83
vs 26
top 1%
First military
17:08
vs 16:25
btm 45%
▼
Slow Feudal Age at 13:19 — slower than 89% of analysed players on Yucatan
▲
High eAPM (83) — top quarter of analysed players
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 9:23 of the first 21:53 — keep villagers queued
ozzymandias15
C
Feudal Age
15:50
vs 11:18
btm 1%
Castle Age
20:16
vs 18:45
btm 36%
Imperial Age
—
vs 37:03
btm 0%
eAPM
39
vs 26
top 22%
First military
18:18
vs 16:25
btm 38%
▼
Slow Feudal Age at 15:50 — slower than 99% of analysed players on Yucatan
▲
High eAPM (39) — top quarter of analysed players
▲
Town centers almost never idle — 17s across the first 20:16
MrSpawn143
B
Feudal Age
11:48
vs 11:18
btm 35%
Castle Age
19:15
vs 18:45
btm 45%
Imperial Age
—
vs 37:03
btm 0%
eAPM
28
vs 26
top 45%
First military
18:08
vs 16:25
btm 39%
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 22s across the first 19:15
=Kamarachen™=
D
Feudal Age
12:16
vs 11:18
btm 25%
Castle Age
20:07
vs 18:45
btm 37%
Imperial Age
—
vs 37:03
btm 0%
eAPM
7
vs 26
btm 3%
First military
18:44
vs 16:25
btm 36%
▼
Slow Feudal Age at 12:16 — slower than 75% of analysed players on Yucatan
▼
Low eAPM (7) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 5:42 of the first 20:07 — keep villagers queued