AoeStats
← The best osu on airplane

MegaRandom

509386599Analyzed
2v2 RM · 7d ago on Sep 26, 2026· 49m 34s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Teutons · Spain
664
+10
🇪🇸 Britons · Spain
642
+11
🇻🇳 Poles · Vietnam
563
-11
🇹🇼 Danes · Taiwan
507
-10
Player eAPM Actions Feudal Castle Imperial Opening
35 1,726 11:20 20:00 — ⛏ Fast Castle
23 1,138 14:27 21:57 34:06 ⛏ Fish Boom FC
19 922 13:17 18:53 36:25 ⛏ Fish Boom FC
15 764 11:07 19:44 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
15,360 17,361 5,300 3,300 41,321 45,923
16,270 10,740 6,160 2,575 35,745 37,724
13,760 13,160 6,295 2,415 35,630 41,934
15,685 8,345 2,790 1,400 28,220 33,142
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.