AoeStats
← Odo'Sha

Nomad

510031583Analyzed
4v4 RM · 2d ago on Sep 29, 2026· 52m 33s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Huns · China
916
+15
🇨🇳 Celts · China
853
+18
🇩🇴 Varangians · Dominican Republic
852
+18
🇺🇸 Malay · United States
844
+18
🇲🇽 Magyars · Mexico
990
-20
🇺🇸 Teutons · United States
906
-18
🇲🇽 Bulgarians · Mexico
893
-17
🇲🇽 Italians · Mexico
814
-14
Player eAPM Actions Feudal Castle Imperial Opening
27 1,429 16:34 23:03 36:46 ⚔ Fish Boom FC into Scouts
26 1,353 15:18 20:50 37:13 ⛏ Fish Boom FC
20 1,072 14:47 18:55 39:32 ⛏ Fish Boom FC
17 886 15:46 21:21 — ⛏ Fast Castle
17 886 16:56 22:30 40:32 ⚔ M@A into Fish Boom FC
15 806 14:21 21:00 37:47 ⛏ Fast Castle
13 664 14:58 19:21 44:48 ⛏ Fast Castle
12 610 15:42 21:32 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
22,775 19,193 10,620 2,930 55,518 59,395
24,945 12,870 13,645 3,590 55,050 60,957
14,470 12,246 10,095 3,000 39,811 45,730
13,610 13,625 6,560 3,000 36,795 40,472
18,425 7,303 6,695 2,810 35,233 40,714
14,345 8,805 2,260 3,400 28,810 28,395
12,370 7,175 6,750 1,700 27,995 35,195
6,885 5,627 1,960 1,385 15,857 18,821
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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