Arena
509664840Analyzed2v2 RM
·
4d ago on Sep 27, 2026·
56m 36s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Master Blaster
314 units ordered
Light Cavalry166
Champion78
Two-Handed Swordsman34
Long Swordsman8
Obuch7
Trebuchet5
Bombard Cannon5
Man-at-Arms3
Monk3
Battering Ram3
Capped Ram2
First military 21:07 — Militia
felipe
198 units ordered
Battle Elephant106
Elite Skirmisher48
Light Cavalry44
First military 27:53 — Skirmisher
Mjaguar
229 units ordered
Scout Cavalry137
Janissary53
Camel Scout27
Battering Ram6
Bombard Cannon4
Spearman1
Knight1
First military 18:48 — Janissary
KnGrathy
37 units ordered
Jaguar Warrior33
Battering Ram2
Monk1
Mangonel1
First military 24:11 — Monk
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Master Blaster’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+10
Scorpion
+1
felipe’s army
and what beats it
beaten by
Spearman
+30
Camel Rider
+9
Scorpion
+7
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
Mjaguar’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Skirmisher
+3
beaten by
Spearman
+12
Camel Rider
+5
KnGrathy’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
beaten by
Eagle Scout
+8
Scout Cavalry
+6