Arabia
504476326Analyzed4v4 RM
·
25d ago on Sep 5, 2026·
47m 2s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 235,844 analysed team-game players on Arabia.
-Slipstream/Matt
B
Feudal Age
10:57
vs 10:19
btm 34%
Castle Age
21:34
vs 22:29
top 38%
Imperial Age
—
vs 39:59
btm 0%
eAPM
40
vs 31
top 31%
First military
11:57
vs 11:40
btm 46%
KlauKalash
A
Feudal Age
11:24
vs 10:19
btm 24%
Castle Age
17:20
vs 22:29
top 8%
Imperial Age
35:19
vs 39:59
top 15%
eAPM
30
vs 31
btm 47%
First military
17:26
vs 11:40
btm 18%
▼
Slow Feudal Age at 11:24 — slower than 76% of analysed players on Arabia
▲
Fast Castle Age at 17:20 — faster than 92% of analysed players on Arabia
▲
Fast Imperial Age at 35:19 — faster than 85% of analysed players on Arabia
▲
Town centers almost never idle — 4s across the first 17:20
Solvyn
A
Feudal Age
10:23
vs 10:19
btm 48%
Castle Age
16:35
vs 22:29
top 6%
Imperial Age
34:23
vs 39:59
top 11%
eAPM
18
vs 31
btm 19%
First military
17:40
vs 11:40
btm 17%
▲
Fast Castle Age at 16:35 — faster than 94% of analysed players on Arabia
▲
Fast Imperial Age at 34:23 — faster than 89% of analysed players on Arabia
▼
Low eAPM (18) — busier hands win idle time back
▲
Town centers almost never idle — 3s across the first 16:35
orb.blue
C
Feudal Age
11:18
vs 10:19
btm 26%
Castle Age
15:31
vs 22:29
top 2%
Imperial Age
42:18
vs 39:59
btm 33%
eAPM
14
vs 31
btm 9%
First military
16:47
vs 11:40
btm 20%
▲
Fast Castle Age at 15:31 — faster than 98% of analysed players on Arabia
▼
Low eAPM (14) — busier hands win idle time back
▲
Town centers almost never idle — 4s across the first 15:31
VECTOR
B
Feudal Age
12:08
vs 10:19
btm 13%
Castle Age
17:45
vs 22:29
top 10%
Imperial Age
37:41
vs 39:59
top 31%
eAPM
38
vs 31
top 36%
First military
13:40
vs 11:40
btm 33%
▼
Slow Feudal Age at 12:08 — slower than 87% of analysed players on Arabia
▲
Fast Castle Age at 17:45 — faster than 90% of analysed players on Arabia
RASHAD KHALID
C
Feudal Age
13:00
vs 10:19
btm 7%
Castle Age
17:40
vs 22:29
top 10%
Imperial Age
46:52
vs 39:59
btm 13%
eAPM
27
vs 31
btm 41%
First military
17:42
vs 11:40
btm 17%
▼
Slow Feudal Age at 13:00 — slower than 93% of analysed players on Arabia
▲
Fast Castle Age at 17:40 — faster than 90% of analysed players on Arabia
▼
Slow Imperial Age at 46:52 — slower than 87% of analysed players on Arabia
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 4s across the first 17:40
ceu
C
Feudal Age
10:22
vs 10:19
btm 48%
Castle Age
21:54
vs 22:29
top 42%
Imperial Age
42:35
vs 39:59
btm 31%
eAPM
12
vs 31
btm 6%
First military
20:25
vs 11:40
btm 10%
▼
Low eAPM (12) — busier hands win idle time back
▼
First military only at 20:25 (Spearman) — later than 90% of analysed players on Arabia
▲
Town centers almost never idle — 11s across the first 21:54
sd871sdsd
D
Feudal Age
16:52
vs 10:19
btm 1%
Castle Age
—
vs 22:29
btm 0%
Imperial Age
—
vs 39:59
btm 0%
eAPM
11
vs 31
btm 5%
First military
7:22
vs 11:40
top 1%
▼
Slow Feudal Age at 16:52 — slower than 99% of analysed players on Arabia
▼
Low eAPM (11) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▲
Early military at 7:22 (Militia) — earlier than 99% of analysed players on Arabia
▼
Town centers idle 15:20 of the first 30:00 — keep villagers queued