AoeStats
← 三岁时就很 酷

Arena

507730246Analyzed
4v4 RM · 11d ago on Sep 19, 2026· 47m 4s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇩 Bulgarians · Indonesia
968
+15
🇭🇰 Huns · Hong Kong SAR China
933
+17
🇨🇳 Persians · China
933
+17
🇨🇳 Teutons · China
930
+17
🇵🇱 Vikings · Poland
962
-18
🇺🇿 Slavs · Uzbekistan
952
-46
🇺🇸 Berbers · United States
943
-16
🇺🇸 Teutons · United States
935
-16
Compared against 526,368 analysed team-game players on Arena.
Cinta Mama C
Feudal Age 10:51 vs 10:55
top 46%
Castle Age 16:03 vs 16:03
top 50%
Imperial Age 32:12 vs 32:17
top 49%
eAPM 15 vs 27
btm 12%
First military 16:45 vs 18:52
top 30%
▼ Low eAPM (15) — busier hands win idle time back
▲ Town centers almost never idle — 6s across the first 16:03
sainimu B
Feudal Age 11:19 vs 10:55
btm 34%
Castle Age 16:11 vs 16:03
btm 48%
Imperial Age 32:30 vs 32:17
btm 48%
eAPM 34 vs 27
top 31%
First military 17:24 vs 18:52
top 37%
▲ Town centers almost never idle — 2s across the first 16:11
000 D
Feudal Age 12:13 vs 10:55
btm 13%
Castle Age 19:23 vs 16:03
btm 20%
Imperial Age 35:55 vs 32:17
btm 24%
eAPM 18 vs 27
btm 22%
First military 26:48 vs 18:52
btm 13%
▼ Slow Feudal Age at 12:13 — slower than 87% of analysed players on Arena
▼ Slow Castle Age at 19:23 — slower than 80% of analysed players on Arena
▼ Slow Imperial Age at 35:55 — slower than 76% of analysed players on Arena
▼ Low eAPM (18) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▼ First military only at 26:48 (Mangonel) — later than 87% of analysed players on Arena
▲ Town centers almost never idle — 14s across the first 19:23
三岁时就很 酷 C
Feudal Age 11:51 vs 10:55
btm 20%
Castle Age 15:21 vs 16:03
top 36%
Imperial Age 30:27 vs 32:17
top 33%
eAPM 17 vs 27
btm 19%
First military 29:01 vs 18:52
btm 7%
▼ Slow Feudal Age at 11:51 — slower than 80% of analysed players on Arena
▼ Low eAPM (17) — busier hands win idle time back
▼ First military only at 29:01 (War Elephant) — later than 93% of analysed players on Arena
▲ Town centers almost never idle — 2s across the first 15:21
PumaViolento D
Feudal Age 12:30 vs 10:55
btm 10%
Castle Age 20:35 vs 16:03
btm 15%
Imperial Age 33:22 vs 32:17
btm 41%
eAPM 19 vs 27
btm 25%
First military 30:47 vs 18:52
btm 4%
▼ Slow Feudal Age at 12:30 — slower than 90% of analysed players on Arena
▼ Slow Castle Age at 20:35 — slower than 85% of analysed players on Arena
▼ Low eAPM (19) — busier hands win idle time back
▼ Loom after the Feudal click (10:21) — usually safest before it
▼ First military only at 30:47 (Berserk) — later than 96% of analysed players on Arena
Bovine B
Feudal Age 9:38 vs 10:55
top 8%
Castle Age 15:45 vs 16:03
top 45%
Imperial Age 32:05 vs 32:17
top 48%
eAPM 22 vs 27
btm 34%
First military 16:27 vs 18:52
top 27%
▲ Fast Feudal Age at 9:38 — faster than 92% of analysed players on Arena
▼ Loom after the Feudal click (30:02) — usually safest before it
xxyvonnederful C
Feudal Age 12:02 vs 10:55
btm 16%
Castle Age 16:26 vs 16:03
btm 44%
Imperial Age 28:49 vs 32:17
top 17%
eAPM 16 vs 27
btm 16%
First military 29:19 vs 18:52
btm 6%
▼ Slow Feudal Age at 12:02 — slower than 84% of analysed players on Arena
▲ Fast Imperial Age at 28:49 — faster than 83% of analysed players on Arena
▼ Low eAPM (16) — busier hands win idle time back
▼ Loom after the Feudal click (25:42) — usually safest before it
▼ First military only at 29:19 (Knight) — later than 94% of analysed players on Arena
akb D
Feudal Age 12:19 vs 10:55
btm 12%
Castle Age 20:46 vs 16:03
btm 14%
Imperial Age 33:42 vs 32:17
btm 39%
eAPM 11 vs 27
btm 5%
First military 38:23 vs 18:52
btm 0%
▼ Slow Feudal Age at 12:19 — slower than 88% of analysed players on Arena
▼ Slow Castle Age at 20:46 — slower than 86% of analysed players on Arena
▼ Low eAPM (11) — busier hands win idle time back
▼ First military only at 38:23 (Mangonel) — later than 100% of analysed players on Arena
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