AoeStats
← 中年不油妮

African Clearing

510519468Analyzed
4v4 RM · 19h ago on Oct 1, 2026· 63m 38s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Khmer · Argentina
1200
+16
🇨🇳 Danes · China
1182
+17
🇹🇼 Vietnamese · Taiwan
1157
+18
🇨🇳 Tatars · China
1141
+19
🇨🇳 Mongols · China
1243
-19
🇦🇺 Maya · Australia
1226
-18
🇬🇧 Ethiopians · United Kingdom
1204
-18
🇨🇿 Portuguese · Czechia
1150
-15
Player eAPM Actions Feudal Castle Imperial Opening
52 3,310 14:49 19:16 31:15 ⛏ Fast Castle
46 2,896 12:57 28:22 48:39 ⚔ Drush into Archers
31 1,985 19:46 24:07 46:13 ⛏ Fast Castle
19 1,220 17:39 22:44 40:12 ⛏ Fast Castle
19 1,216 14:57 19:23 48:25 ⛏ Fast Castle
15 951 21:29 — —
10 638 15:19 18:56 — ⛏ Fast Castle
10 628 14:58 25:48 — ⚔ Towers FC

Resources

Player Food Wood Gold Stone Spent Collected
35,075 23,070 17,530 2,450 78,125 89,162
18,210 22,056 15,865 850 56,981 68,728
16,650 19,934 12,415 2,450 51,449 70,468
19,140 13,446 4,905 4,605 42,096 43,951
14,725 9,555 4,675 2,850 31,805 33,641
7,465 4,183 850 1,710 14,208 14,228
4,500 2,565 635 1,380 9,080 8,828
1,925 2,090 70 210 4,295 4,279
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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