Arena
509456645Analyzed2v2 RM
·
4d ago on Sep 26, 2026·
38m 50s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 526,368 analysed team-game players on Arena.
Tazys
S
Feudal Age
10:39
vs 10:55
top 37%
Castle Age
14:28
vs 16:03
top 13%
Imperial Age
27:28
vs 32:17
top 7%
eAPM
33
vs 27
top 34%
First military
16:42
vs 18:52
top 30%
▲
Fast Castle Age at 14:28 — faster than 87% of analysed players on Arena
▲
Fast Imperial Age at 27:28 — faster than 93% of analysed players on Arena
▼
Loom after the Feudal click (12:45) — usually safest before it
▲
Town centers almost never idle — 1s across the first 14:28
HBDLM
B
Feudal Age
10:51
vs 10:55
top 46%
Castle Age
14:51
vs 16:03
top 23%
Imperial Age
—
vs 32:17
btm 0%
eAPM
13
vs 27
btm 9%
First military
19:08
vs 18:52
btm 48%
▲
Fast Castle Age at 14:51 — faster than 77% of analysed players on Arena
▼
Low eAPM (13) — busier hands win idle time back
▼
Loom after the Feudal click (8:43) — usually safest before it
▲
Town centers almost never idle — 27s across the first 14:51
Ryun Sakashita
A
Feudal Age
10:16
vs 10:55
top 22%
Castle Age
14:40
vs 16:03
top 18%
Imperial Age
32:41
vs 32:17
btm 47%
eAPM
26
vs 27
btm 47%
First military
17:03
vs 18:52
top 33%
▲
Fast Feudal Age at 10:16 — faster than 78% of analysed players on Arena
▲
Fast Castle Age at 14:40 — faster than 82% of analysed players on Arena
▲
Town centers almost never idle — 1s across the first 14:40
UserIDAlreadyInUse
B
Feudal Age
12:14
vs 10:55
btm 13%
Castle Age
15:56
vs 16:03
top 48%
Imperial Age
32:49
vs 32:17
btm 46%
eAPM
48
vs 27
top 9%
First military
16:52
vs 18:52
top 32%
▼
Slow Feudal Age at 12:14 — slower than 87% of analysed players on Arena
▲
High eAPM (48) — top quarter of analysed players
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 0s across the first 15:56