Nomad
510380512Analyzed3v3 RM
·
1d ago on Sep 30, 2026·
64m 57s·
6 players
Game mode
Random Map
Map size
210×210
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 244,482 analysed team-game players on Nomad.
MetBlue
D
Feudal Age
15:19
vs 14:19
btm 29%
Castle Age
26:11
vs 20:58
btm 14%
Imperial Age
39:02
vs 38:40
btm 47%
eAPM
13
vs 27
btm 9%
First military
18:10
vs 17:15
btm 42%
▼
Slow Castle Age at 26:11 — slower than 86% of analysed players on Nomad
▼
Low eAPM (13) — busier hands win idle time back
▼
Town centers idle 28:09 of the first 26:11 — keep villagers queued
Anubis
D
Feudal Age
17:10
vs 14:19
btm 9%
Castle Age
26:24
vs 20:58
btm 13%
Imperial Age
44:31
vs 38:40
btm 18%
eAPM
15
vs 27
btm 16%
First military
46:34
vs 17:15
btm 0%
▼
Slow Feudal Age at 17:10 — slower than 91% of analysed players on Nomad
▼
Slow Castle Age at 26:24 — slower than 87% of analysed players on Nomad
▼
Slow Imperial Age at 44:31 — slower than 82% of analysed players on Nomad
▼
Low eAPM (15) — busier hands win idle time back
▼
First military only at 46:34 (Conquistador) — later than 100% of analysed players on Nomad
▼
Town centers idle 24:43 of the first 26:24 — keep villagers queued
TiSkery
D
Feudal Age
15:13
vs 14:19
btm 30%
Castle Age
24:51
vs 20:58
btm 20%
Imperial Age
40:53
vs 38:40
btm 35%
eAPM
14
vs 27
btm 12%
First military
29:54
vs 17:15
btm 3%
▼
Slow Castle Age at 24:51 — slower than 80% of analysed players on Nomad
▼
Low eAPM (14) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 29:54 (Spearman) — later than 97% of analysed players on Nomad
▼
Town centers idle 27:21 of the first 24:51 — keep villagers queued
Overcome8853
D
Feudal Age
17:13
vs 14:19
btm 9%
Castle Age
24:58
vs 20:58
btm 19%
Imperial Age
45:01
vs 38:40
btm 16%
eAPM
12
vs 27
btm 8%
First military
25:15
vs 17:15
btm 8%
▼
Slow Feudal Age at 17:13 — slower than 91% of analysed players on Nomad
▼
Slow Castle Age at 24:58 — slower than 81% of analysed players on Nomad
▼
Slow Imperial Age at 45:01 — slower than 84% of analysed players on Nomad
▼
Low eAPM (12) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 25:15 (Archer) — later than 92% of analysed players on Nomad
▼
Town centers idle 30:11 of the first 24:58 — keep villagers queued
Pufci2011
D
Feudal Age
20:20
vs 14:19
btm 2%
Castle Age
27:03
vs 20:58
btm 11%
Imperial Age
37:52
vs 38:40
top 44%
eAPM
10
vs 27
btm 5%
First military
19:15
vs 17:15
btm 33%
▼
Slow Feudal Age at 20:20 — slower than 98% of analysed players on Nomad
▼
Slow Castle Age at 27:03 — slower than 89% of analysed players on Nomad
▼
Low eAPM (10) — busier hands win idle time back
▼
Town centers idle 30:57 of the first 27:03 — keep villagers queued
Scrap
D
Feudal Age
21:39
vs 14:19
btm 1%
Castle Age
26:04
vs 20:58
btm 14%
Imperial Age
39:30
vs 38:40
btm 44%
eAPM
13
vs 27
btm 9%
First military
31:12
vs 17:15
btm 2%
▼
Slow Feudal Age at 21:39 — slower than 99% of analysed players on Nomad
▼
Slow Castle Age at 26:04 — slower than 86% of analysed players on Nomad
▼
Low eAPM (13) — busier hands win idle time back
▼
First military only at 31:12 (Monk) — later than 98% of analysed players on Nomad
▼
Town centers idle 28:12 of the first 26:04 — keep villagers queued