Arabia
509531733Analyzed2v2 RM
·
3d ago on Sep 27, 2026·
56m 21s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
DarkKnight95604
270 units ordered
Elite Skirmisher105
Hussar63
Militia40
Knight28
Cavalier20
Light Cavalry7
Trebuchet6
Battering Ram1
First military 15:27 — Militia
akjamesm49
128 units ordered
Hand Cannoneer61
Camel Scout37
Elephant Archer17
Armored Elephant5
Elite Skirmisher5
Bombard Cannon2
Skirmisher1
First military 12:29 — Camel Scout
Choro Guts
214 units ordered
Arbalester82
Elite Skirmisher80
Crossbowman28
Shotel Warrior21
Trebuchet3
First military 21:35 — Archer
Edu
223 units ordered
Long Swordsman119
Pikeman48
Man-at-Arms36
Spearman10
Battering Ram10
First military 16:15 — Spearman
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
DarkKnight95604’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+10
Scorpion
+1
akjamesm49’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Spearman
+12
Camel Rider
+5
beaten by
Spearman
+30
Camel Rider
+9
Scorpion
+7
Choro Guts’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
Edu’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1