Arabia
507444246Analyzed1v1 RM
·
14d ago on Sep 18, 2026·
73m 57s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
jmr99
263 units ordered
Light Cavalry88
Arbalester79
Knight19
Longbowman19
Archer18
Crossbowman18
Skirmisher9
Trebuchet6
Monk5
Scout Cavalry1
Battering Ram1
First military 12:08 — Archer
warvagon
381 units ordered
Militia111
Elite Skirmisher51
Konnik49
Siege Ram35
Halberdier32
Pikeman29
Scorpion26
Heavy Scorpion25
Skirmisher15
Spearman4
Capped Ram4
First military 20:55 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
jmr99’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
warvagon’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9