Arena
506545656Analyzed2v2 RM
·
17d ago on Sep 14, 2026·
45m 41s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
deagle
95 units ordered
Hussar50
Steppe Lancer22
Monk9
Trebuchet7
Spearman4
Onager2
Mangonel1
First military 18:57 — Spearman
LRN1_HunterAllen
23 units ordered
Crossbowman16
War Chariot (Focus Fire)4
Battering Ram3
First military 17:10 — Battering Ram
CTC boohoodman
60 units ordered
Gbeto55
Trebuchet3
Petard2
First military 16:47 — Gbeto
KeenWallaby
141 units ordered
Crossbowman50
Halberdier36
Battle Elephant20
Bombard Cannon13
Pikeman10
Militia10
Spearman2
First military 16:06 — Battle Elephant
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
deagle’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Eagle Scout
+8
Scout Cavalry
+6
LRN1_HunterAllen’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Bombard Cannon
+60
Mangonel
+52
Spearman
+15
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
CTC boohoodman’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
KeenWallaby’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Spearman
+30
Camel Rider
+9
Scorpion
+7