AoeStats
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Pilgrims

508572661Analyzed
4v4 RM · 11d ago on Sep 23, 2026· 25m 51s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Slavs · China
1488
+11
🇺🇸 Maya · United States
1374
+16
🇨🇴 Persians · Colombia
1333
+18
🇨🇴 Danes · Colombia
1272
+20
🇵🇪 Japanese · Peru
1485
-22
🇨🇳 Armenians · China
1447
-19
🇲🇽 Khmer · Mexico
1274
-12
🇲🇽 Celts · Mexico
1274
-12
Player eAPM Actions Feudal Castle Imperial Opening
55 1,413 10:44 17:40 — ⚔ Fish Boom into Archers
44 1,149 13:13 17:15 — ⛏ Fish Boom FC
41 1,058 10:00 14:52 — ⛏ Fish Boom FC
34 870 9:11 18:01 — ⛏ Fish Boom into Fire Galleys FC
32 838 11:44 15:33 — ⛏ Fish Boom FC into Galleys into Fire Galleys
31 795 8:32 20:09 — ⛏ Fish Boom into Fire Galleys FC
29 742 10:48 24:17 — ⚔ Fish Boom into Scouts
23 607 11:33 15:57 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
9,600 10,905 2,615 1,700 24,820 24,989
5,070 11,905 3,465 200 20,640 22,551
4,745 7,060 1,990 850 14,645 15,375
4,550 7,975 1,745 200 14,470 14,563
4,610 5,775 2,455 950 13,790 13,907
4,650 5,492 1,820 210 12,172 14,037
5,420 4,045 370 1,080 10,915 11,540
3,370 2,405 300 100 6,175 6,858
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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