AoeStats
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Arena

509983377Analyzed
4v4 RM · 5d ago on Sep 28, 2026· 50m 44s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Danes · Argentina
1125
+9
🇦🇷 Mongols · Argentina
1115
+9
🇲🇽 Persians · Mexico
1107
+10
🇦🇷 Celts · Argentina
936
+16
🇩🇪 Bohemians · Germany
1006
-13
🇺🇸 Saracens · United States
966
-11
🇨🇳 Huns · China
955
-11
🇺🇸 Britons · United States
910
-9
Player eAPM Actions Feudal Castle Imperial Opening
33 1,657 9:37 14:22 29:54 ⛏ Fast Castle
29 1,452 10:13 14:25 29:08 ⛏ Fast Castle
29 1,459 10:01 18:51 36:26 ⛏ Fast Castle
21 1,083 10:20 14:23 31:22 ⛏ Fast Castle
19 980 10:30 13:59 28:10 ⛏ Fast Castle
17 884 10:11 15:49 30:03 ⛏ Fast Castle
16 793 10:57 19:43 24:57 ◆ FC into Fast Imp
12 609 13:04 17:27 31:28 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
34,040 15,780 19,295 3,000 72,115 83,425
22,750 18,370 13,430 2,830 57,380 72,086
28,955 17,235 7,005 1,500 54,695 65,557
18,000 14,570 13,160 2,290 48,020 55,612
15,335 18,030 7,875 3,250 44,490 53,521
18,000 8,725 14,330 2,800 43,855 56,735
9,590 12,665 6,560 1,150 29,965 30,962
14,530 8,995 3,280 1,705 28,510 34,344
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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