AoeStats
← [ KOF ] M. Kowalski

Arena

509712175Analyzed
4v4 RM · 3d ago on Sep 27, 2026· 43m 2s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Varangians · Argentina
1517
+16
🇦🇷 Teutons · Argentina
1509
+17
🇦🇷 Franks · Argentina
1399
+21
🇦🇷 Britons · Argentina
1399
+21
🇲🇽 Muisca · Mexico
1595
-22
🇦🇷 Cumans · Argentina
1585
-21
🇲🇽 Mongols · Mexico
1560
-20
🇦🇷 Turks · Argentina
1340
-12
Player eAPM Actions Feudal Castle Imperial Opening
47 2,011 10:46 14:20 29:29 ⛏ Fast Castle
46 1,984 8:03 19:14 34:45 ⛏ Fast Castle
43 1,860 10:47 14:56 — ⛏ Fast Castle
41 1,750 9:56 18:10 38:21 ⛏ Fast Castle
41 1,772 8:43 28:12 42:50 ⚔ Towers FC
36 1,559 11:19 15:22 30:03 ⛏ Fast Castle
34 1,451 10:54 14:44 35:35 ⛏ Fast Castle
32 1,356 11:01 14:51 29:25 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
29,520 12,905 20,610 1,650 64,685 67,263
20,870 12,415 12,505 1,700 47,490 50,411
22,795 11,857 8,795 2,260 45,707 47,263
17,725 16,633 8,210 2,825 45,393 54,610
14,865 16,298 10,045 2,225 43,433 45,813
21,440 10,130 9,090 2,310 42,970 48,262
13,400 11,573 1,475 1,535 27,983 32,691
7,280 5,865 2,315 1,635 17,095 19,656
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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