Arabia
508604984Analyzed1v1 RM
·
8d ago on Sep 23, 2026·
48m 18s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
HawkingsWager's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,768 analysed 1v1 players on Arabia.
machine
B
Feudal Age
9:54
vs 9:49
btm 48%
Castle Age
18:33
vs 21:49
top 11%
Imperial Age
43:13
vs 38:59
btm 20%
eAPM
52
vs 39
top 25%
First military
20:25
vs 10:33
btm 4%
▲
Fast Castle Age at 18:33 — faster than 89% of analysed players on Arabia
▼
Slow Imperial Age at 43:13 — slower than 80% of analysed players on Arabia
▲
High eAPM (52) — top quarter of analysed players
▼
First military only at 20:25 (Spearman) — later than 96% of analysed players on Arabia
▲
Town centers almost never idle — 5s across the first 18:33
HawkingsWager
C
Feudal Age
12:22
vs 9:49
btm 6%
Castle Age
17:24
vs 21:49
top 7%
Imperial Age
—
vs 38:59
btm 0%
eAPM
31
vs 39
btm 34%
First military
17:43
vs 10:33
btm 9%
▼
Slow Feudal Age at 12:22 — slower than 94% of analysed players on Arabia
▲
Fast Castle Age at 17:24 — faster than 93% of analysed players on Arabia
▼
Loom after the Feudal click (11:29) — usually safest before it
▼
First military only at 17:43 (Knight) — later than 91% of analysed players on Arabia
▲
Town centers almost never idle — 4s across the first 17:24