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Arena

510780226Analyzed
4v4 RM · 14h ago on Oct 2, 2026· 46m 39s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Varangians · Taiwan
1205
+13
🇨🇳 Burgundians · China
1149
+15
🇹🇼 Turks · Taiwan
1117
+17
🇦🇷 Japanese · Argentina
1116
+16
🇺🇸 Vikings · United States
1155
-16
1133
-15
🇲🇽 Celts · Mexico
1127
-15
🇸🇪 Spanish · Sweden
1123
-15
Player eAPM Actions Feudal Castle Imperial Opening
46 2,156 10:42 14:40 28:46 ⛏ Fast Castle
43 1,990 11:06 14:55 28:54 ⛏ Fast Castle
43 1,997 11:20 16:17 31:19 ⛏ Fast Castle
31 1,462 13:00 16:28 21:21 ◆ FC into Fast Imp
30 1,414 11:39 16:17 32:25 ⛏ Fast Castle
25 1,182 11:39 15:26 31:09 ⛏ Fast Castle
23 1,067 10:28 14:44 30:21 ⛏ Fast Castle
23 1,093 10:38 16:32 35:57 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
29,435 23,575 11,600 2,200 66,810 77,298
14,775 23,325 18,115 2,660 58,875 71,806
30,975 11,005 13,720 1,700 57,400 88,806
23,440 17,500 5,005 3,000 48,945 63,914
19,355 18,305 8,075 2,945 48,680 54,026
15,720 15,195 9,035 2,480 42,430 52,762
16,460 7,395 9,925 3,510 37,290 44,721
7,810 6,390 2,220 1,485 17,905 20,829
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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