AoeStats
← 六百公斤大肥豬

Arena

509632252Analyzed
4v4 RM · 6d ago on Sep 27, 2026· 34m 28s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇹 Celts · Italy
1351
+16
🇭🇰 Danes · Hong Kong SAR China
1333
+16
🇨🇳 Cumans · China
1313
+17
🇮🇹 Burgundians · Italy
1303
+18
🇲🇽 Franks · Mexico
1353
-17
🇲🇽 Bengalis · Mexico
1347
-17
🇲🇽 Lithuanians · Mexico
1336
-17
🇨🇳 Koreans · China
1325
-16
Player eAPM Actions Feudal Castle Imperial Opening
64 2,223 10:28 14:04 32:56 ⛏ Fast Castle
53 1,843 10:56 15:00 — ⛏ Fast Castle
44 1,501 8:01 19:38 — ⛏ Fast Castle
40 1,377 11:05 15:17 — ⛏ Fast Castle
37 1,276 10:01 14:27 — ⛏ Fast Castle
36 1,253 10:46 16:47 — ⛏ Fast Castle
33 1,154 10:46 15:01 — ⚔ FC into Scouts
31 1,068 12:15 15:55 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
16,665 11,783 8,470 100 37,018 42,405
11,445 7,000 6,720 200 25,365 26,496
7,050 11,945 2,510 1,785 23,290 24,802
10,190 6,420 6,320 100 23,030 27,234
12,905 6,830 1,930 950 22,615 24,829
13,175 5,960 1,360 200 20,695 25,350
9,670 8,070 2,140 400 20,280 20,506
7,295 8,056 1,030 270 16,651 17,569
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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