MegaRandom
505172371Analyzed3v3 RM
·
23d ago on Sep 8, 2026·
58m 55s·
6 players
Game mode
Random Map
Map size
Normal (6 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 147,812 analysed team-game players on MegaRandom.
SwiftBarriga
D
Feudal Age
18:10
vs 11:14
btm 1%
Castle Age
29:43
vs 20:18
btm 3%
Imperial Age
44:14
vs 37:21
btm 13%
eAPM
12
vs 28
btm 9%
First military
25:17
vs 14:32
btm 7%
▼
Slow Feudal Age at 18:10 — slower than 99% of analysed players on MegaRandom
▼
Slow Castle Age at 29:43 — slower than 97% of analysed players on MegaRandom
▼
Slow Imperial Age at 44:14 — slower than 87% of analysed players on MegaRandom
▼
Low eAPM (12) — busier hands win idle time back
▼
First military only at 25:17 (Hulk) — later than 93% of analysed players on MegaRandom
▼
Town centers idle 8:38 of the first 29:43 — keep villagers queued
Piggyeater6755
D
Feudal Age
19:41
vs 11:14
btm 1%
Castle Age
31:57
vs 20:18
btm 2%
Imperial Age
—
vs 37:21
btm 0%
eAPM
4
vs 28
btm 2%
First military
23:58
vs 14:32
btm 9%
▼
Slow Feudal Age at 19:41 — slower than 99% of analysed players on MegaRandom
▼
Slow Castle Age at 31:57 — slower than 98% of analysed players on MegaRandom
▼
Low eAPM (4) — busier hands win idle time back
▼
First military only at 23:58 (Fire Galley) — later than 91% of analysed players on MegaRandom
▼
Town centers idle 17:57 of the first 31:57 — keep villagers queued
FatBat518400594
D
Feudal Age
20:57
vs 11:14
btm 0%
Castle Age
34:38
vs 20:18
btm 1%
Imperial Age
52:47
vs 37:21
btm 2%
eAPM
24
vs 28
btm 41%
First military
21:04
vs 14:32
btm 16%
▼
Slow Feudal Age at 20:57 — slower than 100% of analysed players on MegaRandom
▼
Slow Castle Age at 34:38 — slower than 99% of analysed players on MegaRandom
▼
Slow Imperial Age at 52:47 — slower than 98% of analysed players on MegaRandom
▼
Loom after the Feudal click (18:50) — usually safest before it
▼
Town centers idle 14:48 of the first 34:38 — keep villagers queued
amstek
D
Feudal Age
15:45
vs 11:14
btm 3%
Castle Age
28:21
vs 20:18
btm 5%
Imperial Age
47:37
vs 37:21
btm 7%
eAPM
14
vs 28
btm 12%
First military
18:53
vs 14:32
btm 25%
▼
Slow Feudal Age at 15:45 — slower than 97% of analysed players on MegaRandom
▼
Slow Castle Age at 28:21 — slower than 95% of analysed players on MegaRandom
▼
Slow Imperial Age at 47:37 — slower than 93% of analysed players on MegaRandom
▼
Low eAPM (14) — busier hands win idle time back
▼
Town centers idle 7:16 of the first 28:21 — keep villagers queued
juandasotoguerrero
D
Feudal Age
18:31
vs 11:14
btm 1%
Castle Age
31:01
vs 20:18
btm 2%
Imperial Age
—
vs 37:21
btm 0%
eAPM
16
vs 28
btm 19%
First military
22:03
vs 14:32
btm 13%
▼
Slow Feudal Age at 18:31 — slower than 99% of analysed players on MegaRandom
▼
Slow Castle Age at 31:01 — slower than 98% of analysed players on MegaRandom
▼
Low eAPM (16) — busier hands win idle time back
▼
First military only at 22:03 (Scout Cavalry) — later than 87% of analysed players on MegaRandom
▼
Town centers idle 9:06 of the first 31:01 — keep villagers queued
danisteven1440
D
Feudal Age
23:12
vs 11:14
btm 0%
Castle Age
40:05
vs 20:18
btm 0%
Imperial Age
—
vs 37:21
btm 0%
eAPM
11
vs 28
btm 8%
First military
14:15
vs 14:32
top 48%
▼
Slow Feudal Age at 23:12 — slower than 100% of analysed players on MegaRandom
▼
Slow Castle Age at 40:05 — slower than 100% of analysed players on MegaRandom
▼
Low eAPM (11) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 14:50 of the first 40:05 — keep villagers queued