Arabia
508121382Analyzed2v2 RM
·
10d ago on Sep 21, 2026·
35m 27s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 235,130 analysed team-game players on Arabia.
Juanfreelance
B
Feudal Age
10:34
vs 10:19
btm 43%
Castle Age
23:47
vs 22:29
btm 34%
Imperial Age
—
vs 39:59
btm 0%
eAPM
59
vs 31
top 9%
First military
11:17
vs 11:40
top 45%
▲
High eAPM (59) — top quarter of analysed players
▲
Town centers almost never idle — 11s across the first 23:47
darkdavixi
A
Feudal Age
8:56
vs 10:19
top 8%
Castle Age
25:18
vs 22:29
btm 19%
Imperial Age
—
vs 39:59
btm 0%
eAPM
41
vs 31
top 30%
First military
10:03
vs 11:40
top 19%
▲
Fast Feudal Age at 8:56 — faster than 92% of analysed players on Arabia
▼
Slow Castle Age at 25:18 — slower than 81% of analysed players on Arabia
▲
Early military at 10:03 (Scout Cavalry) — earlier than 81% of analysed players on Arabia
▼
Town centers idle 5:27 of the first 25:17 — keep villagers queued
Undead
A
Feudal Age
10:06
vs 10:19
top 44%
Castle Age
23:14
vs 22:29
btm 40%
Imperial Age
—
vs 39:59
btm 0%
eAPM
52
vs 31
top 14%
First military
10:07
vs 11:40
top 20%
▲
High eAPM (52) — top quarter of analysed players
▲
Early military at 10:07 (Spearman) — earlier than 80% of analysed players on Arabia
▲
Town centers almost never idle — 1s across the first 23:14
Degenereat Potato
B
Feudal Age
10:10
vs 10:19
top 46%
Castle Age
31:14
vs 22:29
btm 3%
Imperial Age
—
vs 39:59
btm 0%
eAPM
51
vs 31
top 16%
First military
13:32
vs 11:40
btm 34%
▼
Slow Castle Age at 31:14 — slower than 97% of analysed players on Arabia
▲
High eAPM (51) — top quarter of analysed players
▼
Loom after the Feudal click (10:55) — usually safest before it
▼
Town centers idle 7:39 of the first 31:14 — keep villagers queued