Hill Fort
504308098Analyzed2v2 RM
·
27d ago on Sep 4, 2026·
44m 14s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 56,014 analysed team-game players on Hill Fort.
Doraso Troncoso de Elite
C
Feudal Age
10:56
vs 10:56
top 50%
Castle Age
21:26
vs 18:30
btm 25%
Imperial Age
34:12
vs 36:06
top 33%
eAPM
12
vs 28
btm 8%
First military
13:40
vs 18:29
top 18%
▼
Slow Castle Age at 21:26 — slower than 75% of analysed players on Hill Fort
▼
Low eAPM (12) — busier hands win idle time back
▲
Early military at 13:40 (Spearman) — earlier than 82% of analysed players on Hill Fort
▼
Town centers idle 7:01 of the first 21:26 — keep villagers queued
Ñorda
B
Feudal Age
10:42
vs 10:56
top 41%
Castle Age
19:28
vs 18:30
btm 41%
Imperial Age
27:42
vs 36:06
top 2%
eAPM
14
vs 28
btm 12%
First military
27:06
vs 18:29
btm 10%
▲
Fast Imperial Age at 27:42 — faster than 98% of analysed players on Hill Fort
▼
Low eAPM (14) — busier hands win idle time back
▼
First military only at 27:06 (Ghulam) — later than 90% of analysed players on Hill Fort
▲
Town centers almost never idle — 12s across the first 19:28
Kestuvaffer
B
Feudal Age
10:21
vs 10:56
top 29%
Castle Age
18:52
vs 18:30
btm 46%
Imperial Age
36:34
vs 36:06
btm 46%
eAPM
21
vs 28
btm 31%
First military
21:23
vs 18:29
btm 31%
▲
Fast Feudal Age at 10:21 — faster than 71% of analysed players on Hill Fort
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 1s across the first 18:52
TheDayDollarDie
C
Feudal Age
10:59
vs 10:56
btm 48%
Castle Age
22:24
vs 18:30
btm 18%
Imperial Age
37:53
vs 36:06
btm 36%
eAPM
21
vs 28
btm 31%
First military
25:02
vs 18:29
btm 16%
▼
Slow Castle Age at 22:24 — slower than 82% of analysed players on Hill Fort
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 3:24 of the first 22:24 — keep villagers queued