AoeStats
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Black Forest

510804151Analyzed
4v4 RM · 1d ago on Oct 2, 2026· 40m 49s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇸🇪 Spanish · Sweden
1489
+10
🇸🇪 Vietnamese · Sweden
1296
+18
🇸🇪 Cumans · Sweden
1244
+20
🇸🇪 Danes · Sweden
1204
+21
🇲🇽 Danes · Mexico
1346
-18
🇪🇸 Turks · Spain
1345
-18
🇨🇳 Maya · China
1332
-17
🇨🇳 Spanish · China
1305
-16
Player eAPM Actions Feudal Castle Imperial Opening
42 1,712 12:51 16:45 31:45 ⛏ Fish Boom FC
38 1,544 13:26 24:56 39:11 ⚔ FC into Archers
36 1,451 12:59 22:06 36:32 ⛏ Fish Boom FC
32 1,323 14:28 18:47 23:34 ⛏ Fish Boom FC into Fast Imp
32 1,299 12:16 22:25 — ⚔ M@A Rush
29 1,183 11:37 15:31 40:09 ⛏ Fast Castle
24 1,000 11:47 16:39 32:45 ⚔ FC into Archers
23 923 10:55 22:47 37:04 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
26,700 11,515 19,265 2,250 59,730 61,542
16,765 11,220 8,280 950 37,215 44,690
14,245 11,129 6,365 1,055 32,794 37,913
13,695 10,760 3,255 1,355 29,065 34,304
9,580 11,508 7,525 320 28,933 31,898
10,875 11,002 5,930 495 28,302 32,391
13,205 6,687 5,600 2,250 27,742 32,138
9,315 6,704 2,855 975 19,849 22,209
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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