AoeStats
← 宫水三叶

Hill Fort

505487595Analyzed
4v4 RM · 24d ago on Sep 9, 2026· 45m 7s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Japanese · China
1017
+13
🇹🇷 Huns · Türkiye
976
+15
🇫🇮 Italians · Finland
942
+16
🇨🇳 Armenians · China
724
+25
🇨🇿 Britons · Czechia
993
-19
🇦🇷 Spanish · Argentina
950
-18
🇨🇴 Portuguese · Colombia
929
-17
🇺🇸 Bohemians · United States
880
-15
Player eAPM Actions Feudal Castle Imperial Opening
34 1,528 12:27 23:19 41:38 ⚔ Archer Rush
32 1,433 11:07 15:55 32:21 ⛏ Fast Castle
28 1,261 11:49 23:17 35:49 ⛏ Fish Boom FC
26 1,178 11:51 16:48 33:34 ⛏ Fast Castle
21 931 12:40 19:18 29:21 ⛏ Fast Castle
19 856 10:36 16:38 34:16 ⛏ Fast Castle
19 849 9:59 25:34 39:19 ⛏ Fast Castle
12 542 12:59 19:59 32:35 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
22,585 14,640 13,910 3,100 54,235 69,870
18,575 21,235 11,430 970 52,210 60,126
20,195 13,725 11,295 4,110 49,325 56,951
24,830 12,316 7,685 2,250 47,081 53,776
14,590 15,955 6,530 2,170 39,245 42,715
11,525 12,340 8,645 3,530 36,040 40,438
11,290 11,715 5,480 950 29,435 39,099
8,905 12,040 5,380 1,815 28,140 38,040
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.