AoeStats
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Black Forest

509033904Analyzed
4v4 RM · 6d ago on Sep 25, 2026· 57m 51s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Franks · China
899
+16
🇲🇽 Mongols · Mexico
876
+17
🇹🇷 Danes · Türkiye
867
+17
🇲🇽 Portuguese · Mexico
837
+18
🇨🇳 Huns · China
984
-21
🇨🇳 Persians · China
956
-20
🇦🇺 Romans · Australia
820
-14
🇨🇳 Wei · China
802
-13
Player eAPM Actions Feudal Castle Imperial Opening
53 3,038 13:17 18:00 33:28 ⛏ Fast Castle
27 1,554 17:41 28:02 46:28 ⚔ M@A into Skirms
27 1,564 11:34 24:09 38:01 ⚔ Archer Rush
22 1,282 12:33 16:47 31:17 ⛏ Fast Castle
21 1,211 11:51 21:53 38:47 ⛏ Fast Castle
18 1,026 14:33 29:12 — ⛏ Fast Castle
18 1,068 12:51 24:40 35:04 ⚔ Skirmisher Rush
18 1,060 12:35 21:48 36:20 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
26,235 35,370 23,510 4,970 90,085 92,111
31,980 25,746 26,695 2,830 87,251 101,221
35,115 26,026 13,195 8,040 82,376 98,479
30,235 12,925 15,070 2,875 61,105 70,231
18,795 19,848 13,720 3,970 56,333 63,820
21,225 10,482 15,500 3,350 50,557 58,332
13,580 11,140 6,120 1,695 32,535 38,094
11,745 9,190 5,995 3,770 30,700 38,318
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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