AoeStats
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Arena

510008854Analyzed
4v4 RM · 3d ago on Sep 29, 2026· 45m 46s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Saxons · United States
1150
+13
🇺🇸 Byzantines · United States
1078
+16
🇧🇷 Spanish · Brazil
1054
+17
🇪🇸 Khmer · Spain
1003
+19
🇧🇷 Saracens · Brazil
1167
-19
🇧🇷 Romans · Brazil
1088
-17
🇧🇷 Byzantines · Brazil
1074
-16
🇧🇷 Spanish · Brazil
985
-13
Player eAPM Actions Feudal Castle Imperial Opening
37 1,682 10:54 14:54 29:56 ⛏ Fast Castle
30 1,353 11:52 15:20 25:35 ⛏ Fast Castle
25 1,136 9:43 17:28 29:59 ⛏ Fast Castle
25 1,126 10:39 14:40 34:19 ⛏ Fast Castle
24 1,116 12:16 17:15 30:53 ⛏ Fast Castle
21 966 10:03 15:06 27:56 ⛏ Fast Castle
16 750 10:07 15:54 32:44 ⛏ Fast Castle
12 527 11:04 14:45 29:16 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
31,630 23,545 14,550 2,610 72,335 82,980
27,740 14,170 12,430 3,345 57,685 62,432
23,100 26,910 4,335 3,185 57,530 61,449
24,005 17,380 10,815 2,590 54,790 62,386
26,000 12,230 11,685 3,010 52,925 56,265
15,115 9,470 11,105 2,280 37,970 50,754
14,035 13,230 6,300 1,645 35,210 44,180
17,135 11,195 5,620 950 34,900 45,939
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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