AoeStats
← OM | Kerry Copyto

African Clearing

510459014Analyzed
4v4 RM · 1d ago on Oct 1, 2026· 53m 46s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Slavs · China
1453
+14
🇨🇳 Armenians · China
1372
+17
🇺🇸 Mongols · United States
1365
+18
🇨🇳 Danes · China
1281
+20
🇲🇽 Berbers · Mexico
1460
-20
🇲🇽 Vietnamese · Mexico
1420
-18
🇨🇴 Khmer · Colombia
1371
-16
🇲🇽 Mongols · Mexico
1342
-15
Player eAPM Actions Feudal Castle Imperial Opening
71 3,803 14:15 31:58 43:53 ⚔ M@A Rush
58 3,135 11:35 23:24 41:51 ⚔ Scout Rush
49 2,641 11:32 24:57 45:47 ⚔ Scout Rush
48 2,599 13:20 17:59 41:57 ⛏ Fast Castle
46 2,474 11:53 28:45 — ⚔ Archer Rush
42 2,272 13:45 24:54 40:33 ⚔ M@A into Scouts
36 1,961 11:55 27:32 — ⚔ Archer Rush
28 1,516 12:44 28:57 52:27 ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
36,505 18,126 23,120 4,050 81,801 84,350
29,155 18,055 18,670 3,455 69,335 76,561
18,945 17,295 10,095 2,645 48,980 52,629
19,195 14,466 11,665 3,300 48,626 57,470
19,925 13,583 7,375 3,565 44,448 47,838
14,760 13,958 2,880 2,145 33,743 38,917
8,065 12,659 6,995 2,730 30,449 36,187
8,975 9,972 5,295 1,340 25,582 29,843
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.