AoeStats
← Condorito17

African Clearing

510861795Analyzed
4v4 RM · 4h ago on Oct 2, 2026· 35m 0s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Magyars · Colombia
1417
+15
🇨🇴 Berbers · Colombia
1392
+16
🇨🇱 Bengalis · Chile
1381
+17
🇨🇴 Huns · Colombia
1368
+17
🇦🇷 Varangians · Argentina
1443
-18
🇳🇱 Mongols · Netherlands
1427
-18
🇬🇧 Persians · United Kingdom
1394
-16
🇱🇧 Japanese · Lebanon
1321
-13
Player eAPM Actions Feudal Castle Imperial Opening
44 1,535 13:02 26:03 — ⚔ Scout Rush
42 1,454 13:02 17:00 — ⛏ Fast Castle
40 1,400 13:06 17:09 — ⛏ Fast Castle
30 1,036 11:59 26:33 — ⚔ Scout Rush
29 1,026 13:07 17:15 — ⛏ Fast Castle
28 993 14:19 18:09 — ⛏ Fast Castle
24 826 14:07 18:50 — ⛏ Fast Castle
22 787 12:58 18:15 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
11,865 6,220 5,500 200 23,785 24,710
6,525 8,351 6,755 200 21,831 21,820
9,905 5,217 3,050 1,050 19,222 21,090
8,020 8,008 1,835 940 18,803 19,160
5,835 6,712 2,175 1,600 16,322 16,473
6,300 6,195 2,485 955 15,935 18,455
7,000 5,093 1,015 1,210 14,318 16,574
7,545 4,403 1,045 305 13,298 13,823
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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