Arabia
510120702Analyzed1v1 RM
·
2d ago on Sep 29, 2026·
38m 15s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
leoking1M's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,218 analysed 1v1 players on Arabia.
(PNG) General_gabriel
C
Feudal Age
10:18
vs 9:49
btm 35%
Castle Age
26:56
vs 21:49
btm 7%
Imperial Age
—
vs 38:58
btm 0%
eAPM
41
vs 39
top 45%
First military
11:32
vs 10:33
btm 34%
▼
Slow Castle Age at 26:56 — slower than 93% of analysed players on Arabia
▲
Town centers almost never idle — 17s across the first 26:56
leoking1M
C
Feudal Age
10:49
vs 9:49
btm 23%
Castle Age
26:18
vs 21:49
btm 8%
Imperial Age
—
vs 38:58
btm 0%
eAPM
56
vs 39
top 20%
First military
5:58
vs 10:33
top 2%
▼
Slow Feudal Age at 10:49 — slower than 77% of analysed players on Arabia
▼
Slow Castle Age at 26:18 — slower than 92% of analysed players on Arabia
▲
High eAPM (56) — top quarter of analysed players
▲
Early military at 5:58 (Militia) — earlier than 98% of analysed players on Arabia
▼
Town centers idle 4:22 of the first 26:17 — keep villagers queued