AoeStats
← DarkSaintOfWar

Arena

509280032Analyzed
4v4 RM · 6d ago on Sep 26, 2026· 66m 33s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Franks · Mexico
840
+8
🇲🇽 Teutons · Mexico
674
+14
🇺🇸 Varangians · United States
636
+16
🇲🇽 Magyars · Mexico
566
+18
🇨🇳 Saracens · China
697
-17
🇵🇪 Poles · Peru
638
-14
🇦🇷 Lithuanians · Argentina
628
-14
🇨🇳 Sicilians · China
571
-11
Player eAPM Actions Feudal Castle Imperial Opening
28 1,894 11:08 15:39 34:26 ⛏ Fast Castle
24 1,606 9:57 17:32 30:12 ⛏ Fast Castle
13 848 12:57 20:07 32:45 ⛏ Fast Castle
12 830 10:41 14:39 34:53 ⛏ Fast Castle
12 821 12:14 25:49 39:20 ⚔ Towers FC
11 765 9:38 16:40 34:41 ⛏ Fast Castle
10 676 12:19 17:38 43:50 ⛏ Fast Castle
7 435 15:36 27:50 47:06 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
30,085 25,565 23,910 5,660 85,220 107,557
29,825 14,330 20,650 3,300 68,105 82,092
33,270 11,721 13,005 3,550 61,546 98,732
31,370 13,480 12,710 2,775 60,335 77,042
22,175 14,845 13,595 4,350 54,965 76,475
16,380 12,815 12,025 2,150 43,370 52,583
17,015 10,380 5,575 3,750 36,720 48,013
9,755 10,160 4,940 2,355 27,210 30,125
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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