AoeStats
← DarkSaintOfWar

Arena

508986576Analyzed
4v4 RM · 7d ago on Sep 25, 2026· 49m 25s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Huns · Brazil
735
+11
🇨🇱 Romans · Chile
645
+15
🇧🇷 Maya · Brazil
628
+16
🇨🇱 Franks · Chile
578
+17
🇨🇴 Khmer · Colombia
671
-17
🇺🇸 Varangians · United States
634
-15
🇺🇸 Chinese · United States
594
-14
🇮🇹 Persians · Italy
583
-13
Player eAPM Actions Feudal Castle Imperial Opening
44 2,161 11:35 18:47 34:28 ⛏ Fast Castle
32 1,568 13:46 36:40 — ⚔ Archers into Scouts into Skirms
21 1,036 11:47 16:26 31:25 ⛏ Fast Castle
17 845 16:01 23:23 46:27 ⛏ Fast Castle
11 564 9:42 21:44 35:18 ⛏ Fast Castle
9 439 9:50 19:35 37:08 ⛏ Fast Castle
7 354 18:17 26:56 — ⛏ Fast Castle
7 364 15:25 28:55 — ⚔ Scouts into Skirms

Resources

Player Food Wood Gold Stone Spent Collected
19,645 12,095 15,795 1,500 49,035 58,415
17,255 19,342 7,090 1,065 44,752 50,458
19,020 8,770 11,070 1,500 40,360 52,884
18,590 6,030 11,405 1,330 37,355 39,898
12,220 19,965 2,565 2,010 36,760 39,377
15,535 9,555 6,740 3,330 35,160 46,498
13,875 11,595 4,250 1,815 31,535 50,815
7,215 5,490 1,070 680 14,455 16,624
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.