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Lombardia

509971004Analyzed
4v4 RM · 3d ago on Sep 28, 2026· 47m 10s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇪 Bohemians · Peru
1356
+9
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🇻🇪 Italians · Venezuela
1239
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🇦🇷 Persians · Argentina
1174
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🇦🇷 Persians · Argentina
1221
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🇺🇸 Britons · United States
1212
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🇧🇷 Koreans · Brazil
1180
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🇵🇱 Burgundians · Poland
1171
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Player eAPM Actions Feudal Castle Imperial Opening
64 3,009 11:08 14:56 30:03 ⛏ Fast Castle
51 2,402 10:08 14:06 28:44 ⛏ Fast Castle
35 1,649 10:43 15:45 31:57 ⛏ Fast Castle
35 1,640 9:36 14:40 29:07 ⛏ Fast Castle
30 1,428 10:52 15:25 30:11 ⛏ Fast Castle
27 1,272 11:41 17:00 31:22 ⛏ Fast Castle
27 1,291 10:44 15:22 36:57 ⛏ Fast Castle
17 797 10:59 20:51 34:40 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
26,230 28,559 11,850 3,155 69,794 77,856
28,885 16,840 17,805 1,055 64,585 71,133
24,655 16,662 12,920 4,095 58,332 81,039
19,365 21,097 8,620 3,245 52,327 53,508
20,055 13,915 12,145 1,290 47,405 49,504
20,345 11,841 9,720 2,380 44,286 58,909
13,275 16,243 9,605 5,050 44,173 52,271
15,850 12,371 8,480 3,805 40,506 46,621
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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