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African Clearing

510522505Analyzed
4v4 RM · 10h ago on Oct 1, 2026· 45m 47s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇭 Franks · Thailand
1247
+14
🇹🇼 Magyars · Taiwan
1213
+16
🇨🇳 Huns · China
1200
+16
🇭🇰 Khmer · Hong Kong SAR China
1197
+16
🇨🇿 Malians · Czechia
1280
-18
🇩🇪 Persians · Germany
1230
-16
🇦🇺 Danes · Australia
1183
-15
🇩🇪 Spanish · Germany
1144
-13
Player eAPM Actions Feudal Castle Imperial Opening
45 2,044 13:23 25:56 — ⚔ Scout Rush
36 1,654 12:25 19:05 35:42 ⚔ Scout Rush
31 1,436 11:58 23:04 — ⚔ Scout Rush
26 1,188 14:58 18:59 42:28 ⛏ Fast Castle
24 1,080 14:47 18:39 — ⛏ Fast Castle
24 1,116 11:40 19:18 33:33 ⛏ Fast Castle
21 975 13:56 21:16 42:18 ⚔ M@A FC
16 735 13:40 23:41 —

Resources

Player Food Wood Gold Stone Spent Collected
26,445 15,993 10,405 1,800 54,643 57,934
18,810 13,592 7,560 1,445 41,407 50,972
18,070 11,097 7,895 2,250 39,312 42,529
18,050 9,496 6,985 1,800 36,331 37,704
17,205 10,220 7,300 1,150 35,875 38,513
9,445 3,840 4,220 100 17,605 17,684
7,585 4,093 365 2,900 14,943 16,674
6,855 6,698 810 205 14,568 15,071
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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