AoeStats
← SfL13

Arabia

507276464Analyzed
1v1 RM · 13d ago on Sep 17, 2026· 33m 8s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
946
+15
🇿🇦 Japanese · South Africa
915
-15
SfL13 34 units ordered
Samurai12
Elite Skirmisher11
Skirmisher10
Monk1
First military 18:28 — Skirmisher
pisse.sur-GiveUpYouWillDie 42 units ordered
Longbowman29
Knight13
First military 17:42 — Longbowman

Counter units

Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
SfL13’s army and what beats it
Samurai ×12 trained
beaten byHand Cannoneer +10Scorpion +1
Elite Skirmisher ×11 trained
beaten bySkirmisher +3
Skirmisher ×10 trained
beaten bySkirmisher +3
pisse.sur-GiveUpYouWillDie’s army and what beats it
Longbowman ×29 trained
beaten bySkirmisher +3
Knight ×13 trained
beaten bySpearman +15Camel Rider +9
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